Diablo Immortal Strives To Be A "True" Diablo Experience, Even As It Breaks New Ground - GameSpot

5/30/2022 12:00:00 AM2 years 11 months ago
by Cameron Koch
by Cameron Koch
Ahead of the game's launch, senior game designer Scott Burgess explains why it took so long for Blizzard to announce a PC version, microtransactions, and how it's keeping Diablo Immortal's gameplay true to the franchise's roots.
When Diablo Immortal was announced at BlizzCon 2018 as a free-to-play, mobile-only entry in Blizzard's storied ARPG franchise, it was met with a tepid response from fans. One player in attendance wen… [+7096 chars]
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