Did an accidental 'blood plague' in World of Warcraft help scientists model COVID better? The results are in - The Conversation Indonesia


8/22/2022 12:00:00 AM3 years 6 months ago
by Hassan Vally, Jodie McVernon

The spread of a virtual disease in the online game World of Warcraft appeared to have relevance to understanding real world epidemics like COVID.

Way before COVID, in 2005 the World of Warcraft game developers accidentally introduced an extremely virulent highly contagious disease into this game which then spread to infect the whole fantasy wo… [+6065 chars]

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